Updates to mlego m65 (#20220)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
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					 37 changed files with 822 additions and 1508 deletions
				
			
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			@ -1,19 +1,5 @@
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/*
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Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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// Copyright 2020-2023 alin m elena (@alinelena)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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			@ -51,69 +37,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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// clang-format on
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bool led_update_user(led_t led_state) {
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    // Disable the default LED update code, so that lock LEDs could be reused to show layer status.
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    return false;
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}
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void matrix_scan_user(void) {
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    toggle_leds();
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}
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bool process_record_user(uint16_t keycode, keyrecord_t* record) {
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    switch (keycode) {
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        case (TT(_LWR)):
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            if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
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                // This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
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                set_led_toggle(_LWR, !layer_state_is(_LWR));
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            }
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            return true;
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            break;
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        case (TT(_RSE)):
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            if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
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                set_led_toggle(_RSE, !layer_state_is(_RSE));
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            }
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            return true;
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            break;
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        default:
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            return true;
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    }
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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#ifdef RGBLIGHT_ENABLE
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    set_rgb_layers(state);
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#if defined(ENCODER_MAP_ENABLE)
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
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    [_QW]  = {ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
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#if defined(RGBLIGHT_ENABLE)
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    [_LWR] = {ENCODER_CCW_CW(RGB_HUD, RGB_HUI)},
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    [_RSE] = {ENCODER_CCW_CW(RGB_VAD, RGB_VAI)},
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    [_ADJ] = {ENCODER_CCW_CW(RGB_RMOD, RGB_MOD)},
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#    else
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    [_LWR] = {ENCODER_CCW_CW(KC_MNXT, KC_MPRV)},
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    [_RSE] = {ENCODER_CCW_CW(KC_MFFD, KC_MRWD)},
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    [_ADJ] = {ENCODER_CCW_CW(KC_PGDN, KC_PGUP)},
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#endif
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    return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
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}
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#ifdef RGBLIGHT_ENABLE
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layer_state_t default_layer_state_set_user(layer_state_t state) {
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    set_default_rgb_layers(state);
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    return state;
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}
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};
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#endif
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void keyboard_post_init_user(void) {
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#ifdef RGBLIGHT_ENABLE
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    // Enable the LED layers
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    rgblight_layers = my_rgb();
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#endif
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#ifdef OLED_ENABLE
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    init_timer();
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#endif
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}
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