/* Copyright 2017 Jason Williams
 * Copyright 2017 Jack Humbert
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see .
 */
#include "rgb_matrix.h"
#include 
#include "i2c_master.h"
#include 
#include 
#include "progmem.h"
#include "config.h"
#include "eeprom.h"
#include "lufa.h"
#include 
rgb_config_t rgb_matrix_config;
#ifndef RGB_DISABLE_AFTER_TIMEOUT
    #define RGB_DISABLE_AFTER_TIMEOUT 0
#endif
#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
    #define RGB_DISABLE_WHEN_USB_SUSPENDED false
#endif
#ifndef EECONFIG_RGB_MATRIX
    #define EECONFIG_RGB_MATRIX EECONFIG_RGBLIGHT
#endif
bool g_suspend_state = false;
// Global tick at 20 Hz
uint32_t g_tick = 0;
// Ticks since this key was last hit.
uint8_t g_key_hit[DRIVER_LED_TOTAL];
// Ticks since any key was last hit.
uint32_t g_any_key_hit = 0;
#ifndef PI
#define PI 3.14159265
#endif
uint32_t eeconfig_read_rgb_matrix(void) {
  return eeprom_read_dword(EECONFIG_RGB_MATRIX);
}
void eeconfig_update_rgb_matrix(uint32_t val) {
  eeprom_update_dword(EECONFIG_RGB_MATRIX, val);
}
void eeconfig_update_rgb_matrix_default(void) {
  dprintf("eeconfig_update_rgb_matrix_default\n");
  rgb_matrix_config.enable = 1;
  rgb_matrix_config.mode = RGB_MATRIX_CYCLE_LEFT_RIGHT;
  rgb_matrix_config.hue = 0;
  rgb_matrix_config.sat = 255;
  rgb_matrix_config.val = 255;
  rgb_matrix_config.speed = 0;
  eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void eeconfig_debug_rgb_matrix(void) {
  dprintf("rgb_matrix_config eprom\n");
  dprintf("rgb_matrix_config.enable = %d\n", rgb_matrix_config.enable);
  dprintf("rgb_matrix_config.mode = %d\n", rgb_matrix_config.mode);
  dprintf("rgb_matrix_config.hue = %d\n", rgb_matrix_config.hue);
  dprintf("rgb_matrix_config.sat = %d\n", rgb_matrix_config.sat);
  dprintf("rgb_matrix_config.val = %d\n", rgb_matrix_config.val);
  dprintf("rgb_matrix_config.speed = %d\n", rgb_matrix_config.speed);
}
// Last led hit
#define LED_HITS_TO_REMEMBER 8
uint8_t g_last_led_hit[LED_HITS_TO_REMEMBER] = {255};
uint8_t g_last_led_count = 0;
void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i, uint8_t *led_count) {
    rgb_led led;
    *led_count = 0;
    for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
        // map_index_to_led(i, &led);
        led = g_rgb_leds[i];
        if (row == led.matrix_co.row && column == led.matrix_co.col) {
            led_i[*led_count] = i;
            (*led_count)++;
        }
    }
}
void rgb_matrix_update_pwm_buffers(void) {
    IS31FL3731_update_pwm_buffers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
    IS31FL3731_update_led_control_registers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
}
void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue ) {
    IS31FL3731_set_color( index, red, green, blue );
}
void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue ) {
    IS31FL3731_set_color_all( red, green, blue );
}
bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
    if ( record->event.pressed ) {
        uint8_t led[8], led_count;
        map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
        if (led_count > 0) {
            for (uint8_t i = LED_HITS_TO_REMEMBER; i > 1; i--) {
                g_last_led_hit[i - 1] = g_last_led_hit[i - 2];
            }
            g_last_led_hit[0] = led[0];
            g_last_led_count = MIN(LED_HITS_TO_REMEMBER, g_last_led_count + 1);
        }
        for(uint8_t i = 0; i < led_count; i++)
            g_key_hit[led[i]] = 0;
        g_any_key_hit = 0;
    } else {
        #ifdef RGB_MATRIX_KEYRELEASES
        uint8_t led[8], led_count;
        map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
        for(uint8_t i = 0; i < led_count; i++)
            g_key_hit[led[i]] = 255;
        g_any_key_hit = 255;
        #endif
    }
    return true;
}
void rgb_matrix_set_suspend_state(bool state) {
    g_suspend_state = state;
}
void rgb_matrix_test(void) {
    // Mask out bits 4 and 5
    // This 2-bit value will stay the same for 16 ticks.
    switch ( (g_tick & 0x30) >> 4 )
    {
        case 0:
        {
            rgb_matrix_set_color_all( 20, 0, 0 );
            break;
        }
        case 1:
        {
            rgb_matrix_set_color_all( 0, 20, 0 );
            break;
        }
        case 2:
        {
            rgb_matrix_set_color_all( 0, 0, 20 );
            break;
        }
        case 3:
        {
            rgb_matrix_set_color_all( 20, 20, 20 );
            break;
        }
    }
}
// This tests the LEDs
// Note that it will change the LED control registers
// in the LED drivers, and leave them in an invalid
// state for other backlight effects.
// ONLY USE THIS FOR TESTING LEDS!
void rgb_matrix_single_LED_test(void) {
    static uint8_t color = 0; // 0,1,2 for R,G,B
    static uint8_t row = 0;
    static uint8_t column = 0;
    static uint8_t tick = 0;
    tick++;
    if ( tick > 2 )
    {
        tick = 0;
        column++;
    }
    if ( column > MATRIX_COLS )
    {
        column = 0;
        row++;
    }
    if ( row > MATRIX_ROWS )
    {
        row = 0;
        color++;
    }
    if ( color > 2 )
    {
        color = 0;
    }
    uint8_t led[8], led_count;
    map_row_column_to_led(row,column,led,&led_count);
    for(uint8_t i = 0; i < led_count; i++) {
        rgb_matrix_set_color_all( 40, 40, 40 );
        rgb_matrix_test_led( led[i], color==0, color==1, color==2 );
    }
}
// All LEDs off
void rgb_matrix_all_off(void) { 
    rgb_matrix_set_color_all( 0, 0, 0 );
}
// Solid color
void rgb_matrix_solid_color(void) {
    HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
    RGB rgb = hsv_to_rgb( hsv );
    rgb_matrix_set_color_all( rgb.r, rgb.g, rgb.b );
}
void rgb_matrix_solid_reactive(void) {
	// Relies on hue being 8-bit and wrapping
	for ( int i=0; i 127 )
    {
        deltaH -= 256;
    }
    else if ( deltaH < -127 )
    {
        deltaH += 256;
    }
    // Divide delta by 4, this gives the delta per row
    deltaH /= 4;
    int16_t s1 = rgb_matrix_config.sat;
    int16_t s2 = rgb_matrix_config.hue;
    int16_t deltaS = ( s2 - s1 ) / 4;
    HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
    RGB rgb;
    Point point;
    for ( int i=0; i>4);
        // Relies on hue being 8-bit and wrapping
        hsv.h = rgb_matrix_config.hue + ( deltaH * y );
        hsv.s = rgb_matrix_config.sat + ( deltaS * y );
        rgb = hsv_to_rgb( hsv );
        rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
    }
}
void rgb_matrix_raindrops(bool initialize) {
    int16_t h1 = rgb_matrix_config.hue;
    int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
    int16_t deltaH = h2 - h1;
    deltaH /= 4;
    // Take the shortest path between hues
    if ( deltaH > 127 )
    {
        deltaH -= 256;
    }
    else if ( deltaH < -127 )
    {
        deltaH += 256;
    }
    int16_t s1 = rgb_matrix_config.sat;
    int16_t s2 = rgb_matrix_config.sat;
    int16_t deltaS = ( s2 - s1 ) / 4;
    HSV hsv;
    RGB rgb;
    // Change one LED every tick, make sure speed is not 0
    uint8_t led_to_change = ( g_tick & ( 0x0A / (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed) ) ) == 0 ? rand() % (DRIVER_LED_TOTAL) : 255;
    for ( int i=0; i 0 && g_any_key_hit > RGB_DISABLE_AFTER_TIMEOUT * 60 * 20));
    uint8_t effect = suspend_backlight ? 0 : rgb_matrix_config.mode;
    // Keep track of the effect used last time,
    // detect change in effect, so each effect can
    // have an optional initialization.
    static uint8_t effect_last = 255;
    bool initialize = (effect != effect_last) || (rgb_matrix_config.enable != toggle_enable_last);
    effect_last = effect;
    toggle_enable_last = rgb_matrix_config.enable;
    // this gets ticked at 20 Hz.
    // each effect can opt to do calculations
    // and/or request PWM buffer updates.
    switch ( effect ) {
        case RGB_MATRIX_SOLID_COLOR:
            rgb_matrix_solid_color();
            break;
        case RGB_MATRIX_ALPHAS_MODS:
            rgb_matrix_alphas_mods();
            break;
        case RGB_MATRIX_DUAL_BEACON:
            rgb_matrix_dual_beacon();
            break;
        case RGB_MATRIX_GRADIENT_UP_DOWN:
            rgb_matrix_gradient_up_down();
            break;
        case RGB_MATRIX_RAINDROPS:
            rgb_matrix_raindrops( initialize );
            break;
        case RGB_MATRIX_CYCLE_ALL:
            rgb_matrix_cycle_all();
            break;
        case RGB_MATRIX_CYCLE_LEFT_RIGHT:
            rgb_matrix_cycle_left_right();
            break;
        case RGB_MATRIX_CYCLE_UP_DOWN:
            rgb_matrix_cycle_up_down();
            break;
        case RGB_MATRIX_RAINBOW_BEACON:
            rgb_matrix_rainbow_beacon();
            break;
        case RGB_MATRIX_RAINBOW_PINWHEELS:
            rgb_matrix_rainbow_pinwheels();
            break;
        case RGB_MATRIX_RAINBOW_MOVING_CHEVRON:
            rgb_matrix_rainbow_moving_chevron();
            break;
        case RGB_MATRIX_JELLYBEAN_RAINDROPS:
            rgb_matrix_jellybean_raindrops( initialize );
            break;
        #ifdef RGB_MATRIX_KEYPRESSES
            case RGB_MATRIX_SOLID_REACTIVE:
                rgb_matrix_solid_reactive();
                break;
            case RGB_MATRIX_SPLASH:
                rgb_matrix_splash();
                break;
            case RGB_MATRIX_MULTISPLASH:
                rgb_matrix_multisplash();
                break;
            case RGB_MATRIX_SOLID_SPLASH:
                rgb_matrix_solid_splash();
                break;
            case RGB_MATRIX_SOLID_MULTISPLASH:
                rgb_matrix_solid_multisplash();
                break;
        #endif
        default:
            rgb_matrix_custom();
            break;
    }
    if ( ! suspend_backlight ) {
        rgb_matrix_indicators();
    }
}
void rgb_matrix_indicators(void) {
    rgb_matrix_indicators_kb();
    rgb_matrix_indicators_user();
}
__attribute__((weak))
void rgb_matrix_indicators_kb(void) {}
__attribute__((weak))
void rgb_matrix_indicators_user(void) {}
// void rgb_matrix_set_indicator_index( uint8_t *index, uint8_t row, uint8_t column )
// {
//  if ( row >= MATRIX_ROWS )
//  {
//      // Special value, 255=none, 254=all
//      *index = row;
//  }
//  else
//  {
//      // This needs updated to something like
//      // uint8_t led[8], led_count;
//      // map_row_column_to_led(row,column,led,&led_count);
//      // for(uint8_t i = 0; i < led_count; i++)
//      map_row_column_to_led( row, column, index );
//  }
// }
void rgb_matrix_init_drivers(void) {
    // Initialize TWI
    i2c_init();
    IS31FL3731_init( DRIVER_ADDR_1 );
    IS31FL3731_init( DRIVER_ADDR_2 );
    for ( int index = 0; index < DRIVER_LED_TOTAL; index++ ) {
        bool enabled = true;
        // This only caches it for later
        IS31FL3731_set_led_control_register( index, enabled, enabled, enabled );
    }
    // This actually updates the LED drivers
    IS31FL3731_update_led_control_registers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
    // TODO: put the 1 second startup delay here?
    // clear the key hits
    for ( int led=0; ledh = eeprom_read_byte(address);
//     hsv->s = eeprom_read_byte(address+1);
//     hsv->v = eeprom_read_byte(address+2);
// }
// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv )
// {
//     uint8_t led[8], led_count;
//     map_row_column_to_led(row,column,led,&led_count);
//     for(uint8_t i = 0; i < led_count; i++) {
//         if ( led[i] < DRIVER_LED_TOTAL )
//         {
//             void *address = backlight_get_custom_key_color_eeprom_address(led[i]);
//             eeprom_update_byte(address, hsv.h);
//             eeprom_update_byte(address+1, hsv.s);
//             eeprom_update_byte(address+2, hsv.v);
//         }
//     }
// }
void rgb_matrix_test_led( uint8_t index, bool red, bool green, bool blue ) {
    for ( int i=0; i= RGB_MATRIX_EFFECT_MAX)
        rgb_matrix_config.mode = 1;
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_step_reverse(void) {
    rgb_matrix_config.mode--;
    if (rgb_matrix_config.mode < 1)
        rgb_matrix_config.mode = RGB_MATRIX_EFFECT_MAX - 1;
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_increase_hue(void) {
    rgb_matrix_config.hue = increment( rgb_matrix_config.hue, 8, 0, 255 );
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_decrease_hue(void) {
    rgb_matrix_config.hue = decrement( rgb_matrix_config.hue, 8, 0, 255 );
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_increase_sat(void) {
    rgb_matrix_config.sat = increment( rgb_matrix_config.sat, 8, 0, 255 );
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_decrease_sat(void) {
    rgb_matrix_config.sat = decrement( rgb_matrix_config.sat, 8, 0, 255 );
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_increase_val(void) {
    rgb_matrix_config.val = increment( rgb_matrix_config.val, 8, 0, 255 );
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_decrease_val(void) {
    rgb_matrix_config.val = decrement( rgb_matrix_config.val, 8, 0, 255 );
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_increase_speed(void) {
    rgb_matrix_config.speed = increment( rgb_matrix_config.speed, 1, 0, 3 );
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
}
void rgblight_decrease_speed(void) {
    rgb_matrix_config.speed = decrement( rgb_matrix_config.speed, 1, 0, 3 );
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
}
void rgblight_mode(uint8_t mode) {
    rgb_matrix_config.mode = mode;
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
uint32_t rgblight_get_mode(void) {
    return rgb_matrix_config.mode;
}