[Core] Added add_oneshot_mods & del_oneshot_mods (#10549)

* Added `add_oneshot_mods` & `del_oneshot_mods`

Deleted undefined and unused prototypes:
- void oneshot_enable(void)
- void oneshot_disable(void)
- void oneshot_toggle(void)

Reordered the oneshot functions to follow the same order as other mod
functions, that is to say : get, add, del, set, clear

* Stricter conditions on add_oneshot_mods & del_oneshot_mods

Prevent extending the one shot timer if the called add_oneshot_mods or del_oneshot_mods do not change anything to the current one shot mod state.

Co-authored-by: David Kosorin <david@kosorin.net>

Co-authored-by: David Kosorin <david@kosorin.net>
This commit is contained in:
precondition 2020-11-10 10:27:35 +01:00 committed by GitHub
parent 28d6b9d7be
commit 3dcb0463ad
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 29 additions and 9 deletions

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@ -57,12 +57,11 @@ void set_macro_mods(uint8_t mods);
void clear_macro_mods(void);
/* oneshot modifier */
void set_oneshot_mods(uint8_t mods);
uint8_t get_oneshot_mods(void);
void add_oneshot_mods(uint8_t mods);
void del_oneshot_mods(uint8_t mods);
void set_oneshot_mods(uint8_t mods);
void clear_oneshot_mods(void);
void oneshot_toggle(void);
void oneshot_enable(void);
void oneshot_disable(void);
bool has_oneshot_mods_timed_out(void);
uint8_t get_oneshot_locked_mods(void);