Merge remote-tracking branch 'upstream/master' into develop
This commit is contained in:
commit
2c191e21c2
1875 changed files with 649 additions and 120281 deletions
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@ -1,38 +0,0 @@
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/*
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This is the c configuration file for the keymap
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||||
|
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Copyright 2012 Jun Wako <wakojun@gmail.com>
|
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Copyright 2015 Jack Humbert
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|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// place overrides here
|
||||
|
||||
// If you need more program area, try select and reduce rgblight modes to use.
|
||||
|
||||
// Selection of RGBLIGHT MODE to use.
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||||
#if defined(LED_ANIMATIONS)
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
//#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
//#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#endif
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||||
|
|
@ -1,442 +0,0 @@
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|||
#include QMK_KEYBOARD_H
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum layer_number {
|
||||
_QWERTY = 0,
|
||||
_COLEMAK,
|
||||
_DVORAK,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST,
|
||||
BACKLIT,
|
||||
EISU,
|
||||
KANA,
|
||||
RGBRST
|
||||
};
|
||||
|
||||
enum macro_keycodes {
|
||||
KC_SAMPLEMACRO,
|
||||
};
|
||||
|
||||
//Macros
|
||||
#define M_SAMPLE M(KC_SAMPLEMACRO)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------. ,-----------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | [ | ] | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
|
||||
* `-------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = LAYOUT(
|
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
|
||||
ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
|
||||
),
|
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------. ,-----------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | [ | ] | K | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
|
||||
* `-------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_COLEMAK] = LAYOUT(
|
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
|
||||
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
|
||||
ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
|
||||
),
|
||||
|
||||
/* Dvorak
|
||||
* ,-----------------------------------------. ,-----------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Tab | ' | , | . | P | Y | | F | G | C | R | L | Del |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Ctrl | A | O | E | U | I | | D | H | T | N | S | / |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Shift| ; | Q | J | K | X | [ | ] | B | M | W | V | Z |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
|
||||
* `-------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_DVORAK] = LAYOUT(
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL,
|
||||
KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LBRC, KC_RBRC, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
|
||||
ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
|
||||
),
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------. ,-----------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | ( | ) | F12 | | | Home | End | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||
* `-------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = LAYOUT(
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_LPRN, KC_RPRN, KC_F12, _______, _______, KC_HOME, KC_END, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
|
||||
),
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------. ,-----------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | | | F12 | | |PageDn|PageUp| |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||
* `-------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = LAYOUT(
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_PGDN, KC_PGUP, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
|
||||
),
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------. ,-----------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | Reset|RGBRST| | | | | | | | | | Del |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | | |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
|
||||
* `-------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = LAYOUT(
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
|
||||
_______, QK_BOOT, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
|
||||
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD
|
||||
)
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_plover[][2] = SONG(PLOVER_SOUND);
|
||||
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
// define variables for reactive RGB
|
||||
bool TOG_STATUS = false;
|
||||
int RGB_current_mode;
|
||||
|
||||
// Setting ADJUST layer RGB back to default
|
||||
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
||||
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(RGB_current_mode);
|
||||
#endif
|
||||
layer_on(layer3);
|
||||
} else {
|
||||
layer_off(layer3);
|
||||
}
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_qwerty);
|
||||
#endif
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_colemak);
|
||||
#endif
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_dvorak);
|
||||
#endif
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
||||
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
||||
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
||||
} else {
|
||||
TOG_STATUS = !TOG_STATUS;
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
|
||||
#endif
|
||||
}
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
||||
#endif
|
||||
TOG_STATUS = false;
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
||||
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
||||
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
||||
} else {
|
||||
TOG_STATUS = !TOG_STATUS;
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(RGBLIGHT_MODE_SNAKE);
|
||||
#endif
|
||||
}
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
||||
#endif
|
||||
layer_off(_RAISE);
|
||||
TOG_STATUS = false;
|
||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
||||
case RGB_MOD:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (record->event.pressed) {
|
||||
rgblight_mode(RGB_current_mode);
|
||||
rgblight_step();
|
||||
RGB_current_mode = rgblight_get_mode();
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
case EISU:
|
||||
if (record->event.pressed) {
|
||||
if(keymap_config.swap_lalt_lgui==false){
|
||||
register_code(KC_LNG2);
|
||||
}else{
|
||||
SEND_STRING(SS_LALT("`"));
|
||||
}
|
||||
} else {
|
||||
unregister_code(KC_LNG2);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KANA:
|
||||
if (record->event.pressed) {
|
||||
if(keymap_config.swap_lalt_lgui==false){
|
||||
register_code(KC_LNG1);
|
||||
}else{
|
||||
SEND_STRING(SS_LALT("`"));
|
||||
}
|
||||
} else {
|
||||
unregister_code(KC_LNG1);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RGBRST:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (record->event.pressed) {
|
||||
eeconfig_update_rgblight_default();
|
||||
rgblight_enable();
|
||||
RGB_current_mode = rgblight_get_mode();
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
RGB_current_mode = rgblight_get_mode();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef OLED_ENABLE
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
||||
if (is_keyboard_master()) {
|
||||
return OLED_ROTATION_0;
|
||||
} else {
|
||||
return OLED_ROTATION_180;
|
||||
}
|
||||
}
|
||||
|
||||
//assign the right code to your layers for OLED display
|
||||
#define L_BASE 0
|
||||
#define L_LOWER (1<<_LOWER)
|
||||
#define L_RAISE (1<<_RAISE)
|
||||
#define L_ADJUST (1<<_ADJUST)
|
||||
#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
|
||||
|
||||
static void render_logo(void) {
|
||||
|
||||
static const char helix_logo[] PROGMEM ={
|
||||
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
||||
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
||||
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
|
||||
0};
|
||||
oled_write_P(helix_logo, false);
|
||||
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
|
||||
}
|
||||
|
||||
static void render_rgbled_status(bool full) {
|
||||
# ifdef RGBLIGHT_ENABLE
|
||||
char buf[30];
|
||||
if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) {
|
||||
if (full) {
|
||||
snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
|
||||
rgblight_get_mode(),
|
||||
rgblight_get_hue()/RGBLIGHT_HUE_STEP,
|
||||
rgblight_get_sat()/RGBLIGHT_SAT_STEP,
|
||||
rgblight_get_val()/RGBLIGHT_VAL_STEP);
|
||||
} else {
|
||||
snprintf(buf, sizeof(buf), "[%2d] ", rgblight_get_mode());
|
||||
}
|
||||
oled_write(buf, false);
|
||||
}
|
||||
# endif
|
||||
}
|
||||
|
||||
static void render_layer_status(void) {
|
||||
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
||||
char buf[10];
|
||||
oled_write_P(PSTR("Layer: "), false);
|
||||
switch (layer_state) {
|
||||
case L_BASE:
|
||||
oled_write_P(PSTR("Default"), false);
|
||||
break;
|
||||
case L_RAISE:
|
||||
oled_write_P(PSTR("Raise"), false);
|
||||
break;
|
||||
case L_LOWER:
|
||||
oled_write_P(PSTR("Lower"), false);
|
||||
break;
|
||||
case L_ADJUST:
|
||||
case L_ADJUST_TRI:
|
||||
oled_write_P(PSTR("Adjust"), false);
|
||||
break;
|
||||
default:
|
||||
oled_write_P(PSTR("Undef-"), false);
|
||||
snprintf(buf,sizeof(buf), "%ld", layer_state);
|
||||
oled_write(buf, false);
|
||||
}
|
||||
oled_write_P(PSTR("\n"), false);
|
||||
}
|
||||
|
||||
void render_status(void) {
|
||||
// Render to mode icon
|
||||
static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
|
||||
if (keymap_config.swap_lalt_lgui==false) {
|
||||
oled_write_P(os_logo[0][0], false);
|
||||
oled_write_P(PSTR("\n"), false);
|
||||
oled_write_P(os_logo[0][1], false);
|
||||
} else {
|
||||
oled_write_P(os_logo[1][0], false);
|
||||
oled_write_P(PSTR("\n"), false);
|
||||
oled_write_P(os_logo[1][1], false);
|
||||
}
|
||||
|
||||
oled_write_P(PSTR(" "), false);
|
||||
render_layer_status();
|
||||
|
||||
// Host Keyboard LED Status
|
||||
led_t led_state = host_keyboard_led_state();
|
||||
oled_write_P(led_state.num_lock ? PSTR("NUMLOCK") : PSTR(" "), false);
|
||||
oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false);
|
||||
oled_write_P(led_state.scroll_lock ? PSTR("SCLK") : PSTR(" "), false);
|
||||
oled_write_P(PSTR("\n"), false);
|
||||
render_rgbled_status(true);
|
||||
oled_write_P(PSTR("\n"), false);
|
||||
}
|
||||
|
||||
bool oled_task_user(void) {
|
||||
# if DEBUG_TO_SCREEN
|
||||
if (debug_enable) {
|
||||
return;
|
||||
}
|
||||
# endif
|
||||
|
||||
if (is_keyboard_master()) {
|
||||
render_status();
|
||||
} else {
|
||||
render_logo();
|
||||
render_rgbled_status(false);
|
||||
render_layer_status();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
#endif // end of OLED_ENABLE
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
# QMK Standard Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
# See TOP/keyboards/helix/rules.mk for a list of options that can be set.
|
||||
# See TOP/docs/config_options.md for more information.
|
||||
#
|
||||
LTO_ENABLE = no # if firmware size over limit, try this option
|
||||
SPLIT_KEYBOARD = yes
|
||||
|
||||
# Helix Spacific Build Options
|
||||
# you can uncomment and edit follows 7 Variables
|
||||
# jp: 以下の7つの変数を必要に応じて編集し、コメントアウトをはずします。
|
||||
OLED_ENABLE = yes # OLED_ENABLE
|
||||
# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
|
||||
# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
|
||||
# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
|
||||
LED_ANIMATIONS = no # LED animations
|
||||
# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
|
||||
|
||||
# OLED_ENABLE が yes のとき
|
||||
# OLED_SELECT が core ならば QMK 標準の oled_dirver.c を使用します。
|
||||
# OLED_SELECT が core 以外ならば従来どおり helix/local_drivers/ssd1306.c を使用します。
|
||||
# If OLED_ENABLE is 'yes'
|
||||
# If OLED_SELECT is 'core', use QMK standard oled_dirver.c.
|
||||
# If OLED_SELECT is other than 'core', use helix/local_drivers/ssd1306.c.
|
||||
OLED_SELECT = core
|
||||
Loading…
Add table
Add a link
Reference in a new issue